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Project: Sala (Pre-alpha)

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Devlog

  • 0.33 — Chaos and How To Manage It
    September 08, 2025 by 808GG
    1
    As promised, we’re back to a regular release cadence. We want to move our game in a more chaotic direction, adding more abilities that bring chaos, and ones that help control it. Here’s the beginn... Continue reading
  • 0.32 — Systems Complete
    August 24, 2025 by 808GG
    We’ve been hard at work addressing Sala’s biggest problems, and I’m proud to report that we’ve addressed many of them. The system/design updates From your playtesting (thank you, btw) and our... Continue reading
  • 0.28 — Hotfix
    December 02, 2024 by 808GG
    Fixes Removed Take them Home from the run until associated Deck Screen issues are fixed... Continue reading
  • 0.27 — Hotfix
    December 02, 2024 by 808GG
    Fixes Fixed an issue where clicking the Swap Cards with an empty hand freezes the game... Continue reading
  • 0.26 — Field Hospital CCG Draw
    December 01, 2024 by 808GG
    The field hospital now acts as a queue for drawing and discarding Your starting deck now spawns on the field hospital Before the first round, the field hospital is shuffled and you draw 4 cards Every... Continue reading
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